Friday, June 2, 2017

Necro Portal Role-Playing Game and Book of Lore: The Goddess of Portals and the Daughters of Venom

Climbing for what seems and eternity up bone-cobbled steps, you arrive at the archway to the necromancer's portal. There upon a pedestal rests the crystal skull of Malaar the sage. As you reach out for it with greedy hands, you detect the presence of evil on the steps behind you!

Welcome, adventurers and looters of evil relics! 

Nine Portals RPG (9PRPG) has released series after series of RPG books since 2009 for Amazon Kindle. We're thrilled to release this shortened manual on the lore of the Goddess of Portals, and the various necro portal constructs, spells, and characters for role play and fantasy adventure hobbyists.

The portals to the underworld of the necromancy elite have opened! Long before the rise of King Futharion of Gaia Saar, and even before the time when mighty Alu and Gygatherion hefted the brimstone framework of the first fire portals in primordial earth, there was a feud between the gods which shook the fabric of the universe.

In this publication of Necro Portal RPG: The Goddess of Portals, we digest the lore of the ancient necromancers, and delve deep into the legendary God Wars long before the universe was blessed with life.

A slew of devices, constructs, portals, and new spells for the necromancer elite is included for your role-playing enjoyment.

The infinite void is the ultimate potential for creation, manifestation, and the birth of new universes. Of all universes none is so dreadfully feared by the mortal races than the infamous Necroverse. 

The Necroverse exists as a quasi universe, a sort of virtual world laid over the realm of the dead. In this verse the necromancers elite reigns supreme. However, this Necroverse is not independent of other worlds. Rather, all mortal realms provide the necessary foundation for which the Necroverse is built upon. 

Spanning infinite realms of man and beast is a network of portals which allow for the necromancers  to enter and exit the lands of the living at will. Hidden in the tombs of kings or in the shunned necropolises or in the graveyards of modern cities are the gates to the Necroverse. 

In a quasi-universe existing between the world of the living and the dead, the order of the D'Hern rise from their cryptic portals to seize the realms of man for their own ends.

Necro portals are truly the most exciting portals in the 9Portals universe. With necro portals we are able to create complex and in-depth adventures revolving around many of the shunned places in the realms. Networks of portals can be plotted across graveyards, cemeteries, ancient temples, abandoned citadels or ruins, and ancient battlefields forsaken.

Below is an old excerpt from the manuscript for Necro Portal RPG. The book has been revised, and is now available on Amazon Kindle. 

By Thomas P. Walton
2016
Prepared by Thomas Walton for Nine Portals RPG

The infinite void is the ultimate potential for creation, manifestation, and the birth of new universes. Of all universes none is so dreadfully feared by the mortal races than the infamous Necroverse. 

The Necroverse exists as a quasi universe, a sort of virtual world laid over the realm of the dead. In this verse the necromancers elite reigns supreme. However, this Necroverse is not independent of other worlds. Rather, all mortal realms provide the necessary foundation for which the Necroverse is built upon. 

Spanning infinite realms of man and beast is a network of portals which allow for the necromancers  to enter and exit the lands of the living at will. Hidden in the tombs of kings or in the shunned necropolises or in the graveyards of modern cities are the gates to the Necroverse. 

In this infamous volume, we will explore the realm of mankind's most dreaded enemy, the undead. As a matter of course, this tome of evil fantasy will serve as a manual for game masters to map the Necroverse, plot necro portals in strategic locations, and route teleportation across various maps. 

The peak of your darkest fantasy gaming experience is limited only by your imagination. 

From the essential salt of the dead, a mixture of stone, bone, and sometimes various metals, are combined to create the arch for the entrance to the infamous realm of the undead wizards. The Necroverse must feed from the world of the living, or its magical framework will collapse into the world of the true dead. 

Once there existed the great kingdom of Gaia Saar, which was ruled by the wise and gifted seer King Futharion. It was in the south peninsula of Futharion's kingdom where the necromancers first revealed themselves to the men of Gaia Saar. This peninsula was named Talos. In ancient Talos the wizards of Alu guarded a wealth of ancient knowledge concerning the portals of the original and primordial world before Futharion's ancestry set a throne upon Gaia Saar. The vorpal technology of lord Gygatherion, Futharion's father, was the very power which destroyed the cyborg invaders of Emperor Veximus. However, the interruption of a new player on the battlefield destroyed the entire world. That player was the necromancers elite.